Game Dev News

Project Space Tanks - April 11th, 2024 (NEW!)

A small leak on details about the new game, and a big look at the first 9 days of development. All waiting for you right here.

Party in the Lobby - March 4th, 2024

My generic networking integration is complete and a new game is getting ready to roll. Hear all about it in today's blog.

New Year, New Code - February 1st, 2024

A final update for Gaia Snake, a new game jam mini-game (try it now!), and new multiplayer integration on my biggest project yet. Get your TromboNews here.

Main Side Projects - November 3rd, 2023

Welcome! Let's talk about building a reusable codebase. If I can build one action game, I can build them all! Right?...

No News is Big News - September 28th, 2023

Welcome! Let's talk about smart-object AI logic. Instead of telling AI how to behave, they can read behaviours from their environment.

Toilets Tables and Monsters - August 24th, 2023

Welcome! Let's talk about smart-object AI logic. Instead of telling AI how to behave, they can read behaviours from their environment.

On the Road to a Free Demo - July 20th, 2023

Welcome! Let's talk about the big picture for One Wicked Night. What systems are implemented so far, and how do they work together?

The Shortest Dev Blog - July 6th, 2023

Welcome! Let's talk briefly about how AI can combine behaviour options into unique combat and hunting sequences.

Dance Dance Kevolution - June 22nd, 2023

Welcome! Let's talk about what Kevin can do and what you can ask him to do. This is prototype behaviour to help me debug work on the more automated AI behaviours.

ONE WICKED NIGHT - June 22nd, 2023

Welcome! Let's talk about the name drop, finally. We'll also look at some early gameplay details, but the best is yet to come.

What the Bug?! - May 25th, 2023

Welcome! Let's talk about procedural house generation, procedural furnishing, and how one little mistake can bring the house crashing down.

Kevin is Here! - May 25th, 2023

Welcome! Let's talk about the overview of Project Kevin. What's going on in this game? Where do you fit in? And who is Kevin, anyways?

Meet Jane - April 27th, 2023

Welcome! Let's talk about graphics, AI pathfinding, and the starter character who will be with me through the development of Project Kevin.

Kevin's Debut - April 13th, 2023

Welcome! Let's start a new game together. This is Project Kevin.

Gaia Snake is Here! - February 2nd, 2023

Welcome! Let's talk about the release of my first game: Gaia Snake. I started to teach myself programming and game design a little over a year ago. How am I doing?